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The Short Stories of Edmond Hamilton: Volume II Page 3
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There was nobody in the corridor. This was wide and ornate, with doors opening off it, and nothing to show what was behind them or which way to go. Hyrst stood still a minute, getting control of himself. The barrier no longer obscured his mind. He let it rove, finding that every time he did that it was easier, and the images clearer. He heard Shearing again, as he had heard him in that one second when Vernon's guard had faltered. His face became set and ugly. He began to move toward the stern of the Happy Dream.
Heavy metal-cloth curtains closed this end of the corridor. Beyond them was a ballroom in which only one dim light now burned, a vastness of black polished floors and crystal windows looking upon space. Hyrst's footsteps were hushed and swallowed up in whispering echoes. He made his way across to another set of curtains, edged between them with infinite caution, and found himself in the upper aisle of an amphitheater.
It was pitch dark where he was, and he stood perfectly still, exploring with his mind. He could not see any guards. The rows of empty seats were arranged in circles around a central pit, large enough for any entertainment Mr. Bellaver might decide to give. The pit was brilliantly lighted, and from somewhere lower down came the intermittent sound of voices.
Also from the pit came Shearing's cries. Hyrst began to tremble with outrage and anger, and his still-uncertain mental control faltered dangerously. Then from out of nowhere, a voice spoke in his mind, and he saw the face of the woman he had seen twice before, the woman Shearing served.
"Careful," she said. "There is a Lazarite with Bellaver. His attention is all on Shearing, but you must keep your mind shielded. I'll help you."
Hyrst whispered. "Thanks." He felt calm now, alert and capable. He crept along the dark aisle, toward the pit.
Mr. Bellaver's theater lacked nothing. The large circular stage area was fitted with upper and lower electro-magnets for the use of acrobats and dancers with null-grav specialties. They could perform without disturbing the regular grav-field of the Happy Dream, thus keeping the guests comfortable, and by skillful manipulation of the magnetic fields more spectacular stunts were possible than in ordinary no-gravity.
Shearing was in the pit, between the upper and lower magnets. He wore an acrobat's metal attraction-harness, strapped on over his clothes. When Hyrst looked over the rail he was hanging at the central point of weightlessness, where everything in a man floats free and his senses are lost in a dreadful vertigo unless he has been conditioned over a long period of time to get used to it. Shearing had not been conditioned.
"Careful," said the woman's warning voice in his mind. "His life depends on you. No, don't try to make contact with him! The Lazarite would sense you--"
Shearing began a slow ascension toward the upper magnet as the current was increased, from some unseen control board. He moved convulsively turning horizontally around the axis of his own middle like a toy spun on a string. His back was uppermost, and Hyrst could not see his face.
"Bellaver and the Lazarite," said the woman quietly, "are trying to learn from Shearing where our ship is. He has been able so far to keep his mind shielded. He is--a very brave man. But you'll have to hurry. He's near the breaking point."
Shearing was now almost level with Hyrst, suspended over that open pit, looking down, a long way.
"You'll have to be quick, Hyrst. Please. Please get him out of there before we have to kill him."
The current in the magnet was cut and Shearing fell, with a long neighing scream.
Hyrst looked down. The repelling force of the lower magnet cushioned the fall, and the upper magnet took hold, hard. Shearing stopped about three feet above the stage floor and started slowly to rise again. He seemed to be crying. Hyrst turned and ran back to the top of the aisle. Halfway around the circle he found steps and went tearing down them. On the next level--there were three--he saw two men leaning over the broad rail, watching Shearing.
"Yes, there they are. You must find a weapon--"
Hyrst looked around, blinking like a mole in the dark. Seats, nothing but seats. Ornamentation, but all solid. Small metal cylinder, set in a wall niche. Chemical extinguisher. Yes. Compact and heavy. He took it.
"Hurry. He's almost through--"
The two men were tense and hungry, eager as wolves. One was the Lazarite, a grey man, old and seamed with living and none of it good. The other was Bellaver, and he was young. He was tall and fresh-faced, impeccably shaven, impeccably dressed, the keen, clean, public-spirited executive.
"I can give you more if you want it, Shearing," Bellaver said, his fingers ready on a control-plate set into the broad rail. "How about it?"
"Shut up, Bellaver," whispered the Lazarite aloud. "I've almost got it. Almost--" His face was agonized with concentration.
"Now!"
The woman's voiceless cry in his mind sent Hyrst forward. His hand swung up and then down in a crashing arc, elongated by the heavy cylinder. The Lazarite fell without a sound. He fell across Bellaver, pushing him back from the control-plate, and lay over his feet, bleeding gently into the thick pile of the carpet. Bellaver's mouth and eyes opened wide. He looked at the Lazarite and then at Hyrst. He leaped backward, away from the encumbrance at his ankles, making the first hoarse effort at a shout for help. Hyrst did not give him time to finish it. The first row of seats caught Bellaver and threw him, and Hyrst swung the cylinder again. Bellaver collapsed.
"Was I in time?" Hyrst asked of the woman, in his mind. He thought she was crying when she answered, "Yes." He smiled. He stepped over the Lazarite and went to the control-plate and began to work with it until he had Shearing safely on the floor of the stage. Then he cut the power and ran down another flight of steps to the bottom level. His mind was able to range free now. He could not sense anyone close at hand. Bellaver seemed to have sent underlings elsewhere in the Happy Dream while he worked on Shearing. It was nothing for which a man would seek witnesses. Hyrst vaulted the rail onto the stage and dragged Shearing away from the magnet. He felt uncomfortable in all that glare of light. He hauled and grunted until he got Shearing over the rail into the dark. Then he wrestled the harness off him. Shearing sobbed feebly, and retched.
"Can you stand up?" said Hyrst. "Hey. Shearing." He shook him, hard. "Stand up."
He got Shearing up, a one-hundred-and-ninety pound rag doll draped over his shoulders. He began to walk him out of the theater. "Are you still there?" he asked of the woman.
The answer came into his mind swiftly. "Yes. I'll help you watch. Do you see where the skiff is?"
It was in a pod under the belly of the Happy Dream. "I see it," said Hyrst.
"Take that. Bellaver's yacht is faster, but you'd need the crew. The skiff you can handle yourself."
He walked Shearing into a fore-and-aft corridor. Shearing's feet were beginning to move of their own accord, and he had stopped retching. But his eyes were still blank and he staggered aimlessly. Hyrst's nerves were prickling with a mixture of fierce satisfaction and fear. Far above in the lush suite he felt Vernon stir and come to. There were men somewhere closer, quite close. He forced his mind to see. Two of the very accurate men who had been with Vernon were playing cards with two others who were apparently stewards. The third one lolled in a chair, smoking. All five were in a lounge just around the corner of a transverse corridor. The door was open.
Without realizing that he had done so, Hyrst took control of Shearing's mind. "Steady, now. We're going past that corner without a sound. You hear me, Shearing? Not a sound."
Shearing's eyes flickered vaguely. He frowned, and his step became steadier. The floor of the corridor was covered in a tough resilient plastic that deadened footsteps. They passed the corner. The men continued to play cards. Hyrst sent up a derisive insult to Vernon and told Shearing to hurry a little. The stair leading down into the pod was just ahead, ten yards, five--
A man appeared in the corridor ahead, coming from some storeroom with a rack of plastic bottles in his hand.
"You'll have to run now," came the woman's thoug
ht, coolly. "Don't panic. You can still make it."
The man with the bottles yelled. He began to run toward Hyrst and Shearing, dropping the rack to leave his hands free. In the loungeroom behind them the card-party broke up. Hyrst took Shearing by the arm and clamped down even tighter on his mind, giving him a single command. They ran together, fast.
The men from the lounge poured out into the main corridor. Their voices were confused and very loud. Ahead, the man who had been bringing the bottles was now between Hyrst and the stair. He was a brown, hard man who looked like a pilot. He said, "You better stop," and then he grappled with Hyrst and Shearing. The three of them spun around in a clumsy dance, Shearing moving like an automaton. Hyrst and the pilot flailing away with their fists, and then the pilot fell back hard on the seat of his pants, with the blood bursting out of his nose and his eyes glazing. Hyrst raced for the stair, propelling Shearing. They tumbled down it with a shot from a bee-gun buzzing over their heads. It was a short stair with a double-hatch door at the bottom. They fell through it, and Hyrst slammed it shut almost on the toes of a man coming down the stair behind them. The automatic lock took hold. Hyrst told Shearing, "You can stop now."
A few minutes later, from the great swag belly of the Happy Dream, a small space-skiff shot away and was quickly lost in the star-shot immensity above the Belt.
CHAPTER IV
It did not stay lost for long. Shearing was at the controls. The chronometer showed fourteen hours and twenty-seven minutes since they left the Happy Dream. Shearing had spent eight of those hours in a species of comatose slumber, from which he had roused out practically normal. Now Hyrst was heavily asleep in the pneumo-chair beside him.
Shearing punched him. "Wake up."
After several more punches Hyrst groaned and opened his eyes. He mumbled a question, and Shearing pointed out the wide curved port that gave full vision forward and on both sides.
"It was a good try," he said, "but I don't think we're going to make it. Look there. No, farther back. See it? Now the other side. And there's one astern."
Still sleepy, but alarmed, Hyrst swung his mental vision around. It was easier than looking. Two fast, powerful tugs from the Happy Dream, and Bellaver's yacht. He frowned in heavy concentration. "Bellaver's aboard. He's got a mighty goose-egg on his head. Vernon too, with his shields up tight. The three accurate men and the pilot--his nose is a thing of beauty--plus crew. Nine in all. Two men each to the tugs. The other Lazarite, the one I laid out--he's not along."
Shearing nodded approvingly. "You're getting good. Now take a glance at our fuel-tanks and tell me what you see."
Hyrst sat up straight, fully awake. "Practically," he said, "nothing."
"This skiff was meant for short hops only. We've got enough for perhaps another forty-five minutes, less if we get too involved. They're faster than we are, so they'll catch up to us--oh, say in about half an hour. We have friends coming--"
"Friends?"
"Certainly. You don't think we let each other down, do you? Not the brotherhood. But they had to come from a long way off. We can't possibly rendezvous under an hour and a half, maybe more if--"
"I know," said Hyrst. "If we all get involved." He looked out the port. In the beginning, following directions from the young woman--whose name he had never thought to ask--he had set a course that plunged him deep into one of the wildest sectors of the Belt. He was not a pilot. He could, like most men of his time, handle a simple craft under simple conditions, but these conditions were not simple. The skiff's radar was short-range and it had no automatic deflection reflexes. Hyrst had had to fly on ESP, spotting meteor swarms, asteroids, debris of all sorts in this poetically named hell-hole, the Path of Minor Worlds, and then figuring out how to get by, through, or over them without a crash. Shearing had relieved him just in time.
He glowered at the whirling, glittering mess outside, the dust, the shards and fragments of a shattered world. It merged into mist and his mind was roving again. Shearing jockeyed the controls. He was flying esper too. The tugs and Bellaver's fast yacht were closing up the gap. The level in the tanks went down, used up not in free fall but in the constant maneuvering.
Hyrst swung mentally inboard to check vac-suits and equipment in the locker, and then out again. His vision was strong and free. He could look at the Sun, and see the splendid fires of the corona. He could look at Mars, old and cold and dried-up, and at Jupiter, massive and sullen and totally useless except as an anchor for its family of crazy moons. He could look farther than that. He could look at the stars. In a little while, he thought, he could look at whole galaxies. His heart pounded and the breath came hot and hard into his lungs. It was a good feeling. It made all that had gone before almost worthwhile. The primal immensities drew him, the black gulfs lit with gold and crimson and peacock-colored flames. He wanted to go farther and farther, into--
"You're learning too fast," said Shearing dryly. "Stick to something small and close and sordid, namely an asteroid where we can land."
"I found one," said Hyrst. "There."
Shearing followed his mental nudge. "Hell," he said, "couldn't you have spotted something better? These Valhallas give me the creeps."
"The others within reach are too small, or there's no cover. We'll have quite a little time to wait. I take it you would like to be alive when your friends come."
Vernon's thought broke in on them abruptly. "You have just one chance of that, and that's to give yourselves up, right now."
"Does the socially-conscious Mr. Bellaver still want to give me that job?" asked Hyrst.
"I'm warning you," said Vernon.
"Your mind is full of hate," said Hyrst. "Cleanse it." He shut Vernon out as easily as hanging up a phone. Under stress, his new powers were developing rapidly. He felt a little drunk with them. Shearing said, "Don't get above yourself, boy. You're still a cub, you know." Then he grinned briefly and added, "By the way, thanks."
Hyrst said, "I owed it to you. And you can thank your lady friend, too. She had a big hand in it."
"Christina," said Shearing softly. "Yes."
He dropped the skiff sharply in a descending curve, toward the asteroid.
"Do you think," said Hyrst, "you could now tell me what the devil this is all about?"
Shearing said, "We've got a starship."
Hyrst stared. For a long time he didn't say anything. Then, "You've got a starship? But nobody has! People talk of someday reaching other stars, but nobody tried yet, nobody could try--" He broke off, suddenly remembering a dark, lonely ship, and a woman with angry eyes watching it. Even in his astonishment, things began to come clearer to him. "So that's it--a starship. And Bellaver wants it?"
Shearing nodded.
"Well," said Hyrst. "Go on."
"You've already developed some amazing mental capabilities since you came back from beyond the door. You'll find that's only the beginning. The radiation, the exposure--something. The simple act of pseudo-death, perhaps. Anyway, the brain is altered, stepped up, a great deal of its normally unused potential released. You've always been a fair-to-middling technician. You'll find your rating boosted, eventually, to the genius level."
The skiff veered wildly as Shearing dodged a whizzing chunk of rock the size of a skyscraper.
"That's one reason," he said, "why we wanted to get you before Bellaver did. The number of technicians undergoing the Humane Penalty is quite small. We--the brotherhood--need all of them we can get."
"But that wasn't the main reason you wanted me?" pressed Hyrst.
Shearing looked at him. "No. We wanted you mainly because you were present when MacDonald died. Handled right--"
He paused. The asteroid was rushing at them, and Bellaver's ships were close behind. Hyrst was already in a vac-suit, all but the helmet.
"Take the controls," said Shearing. "As she goes. Don't worry, I'll make the landing." He pulled the vac-suit on. "Handled right," he said, "you might be the key to that murder, and to the mystery behind it that th
e brotherhood must solve."
He took the controls again. They helped each other on with their helmets. The asteroid filled the port, a wild, weird jumble of vari-colored rock.
"I don't see how," said Hyrst, into his helmet mike.
"Latent impressions," answered Shearing briefly, and sent the skiff skittering in between two great black monoliths, to settle with a jar on a pan of rock as smooth and naked as a ballroom floor.
"Make it fast," said Shearing. "They're right on top of us."
The skiff, designed as Sheering had said for short hops, could not accommodate the extra weight and bulk of an airlock. You were supposed to land in atmosphere. If you didn't, you just pushed a release-button and hung on. The air was exhausted in one whistling swoosh that took with it everything loose. The moisture in it crystallized instantly, and before this frozen drift had even begun to settle, Hyrst and Shearing were on their way.